Wolf Munroe ☎<p><a href="https://dice.camp/tags/TTRPGRecollections" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TTRPGRecollections</span></a><br><a href="https://dice.camp/tags/TTRPGWarStories" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TTRPGWarStories</span></a></p><p>In Pathfinder1e, <a href="https://dice.camp/tags/werewolves" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>werewolves</span></a> have the Type Humanoid and the Subtype Shapechanger. As Humanoids, they're susceptible to spells that have a target of Person, such as Charm Person.</p><p>In my <a href="https://dice.camp/tags/Ustalav" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Ustalav</span></a> campaign, the party ran into an afflicted werewolf and the party's sorcerer cast Charm Person on it. </p><p>As GM, I was caught off-guard. The werewolf's disposition shifted to friendly but it was still not rational, just friendly. </p><p><a href="https://dice.camp/tags/PathfinderRPG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PathfinderRPG</span></a> <a href="https://dice.camp/tags/Pathfinder1e" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Pathfinder1e</span></a> <a href="https://dice.camp/tags/TTRPG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TTRPG</span></a></p>