helvede.net is one of the many independent Mastodon servers you can use to participate in the fediverse.
Velkommen til Helvede, fediversets hotteste instance! Vi er en queerfeministisk server, der shitposter i den 9. cirkel. Welcome to Hell, We’re a DK-based queerfeminist server. Read our server rules!

Server stats:

167
active users

#genuary2024

0 posts0 participants0 posts today

I've felt overwhelmed by what's happened this week, and unable to create anything worthwhile for Genuary, so here is a #ProceduralArtwork from last fall. I created this system based on #Genuary2024 #Genuary11, "In the style of Anni Albers". I had collected some of her works in advance of it, and then got Covid. I finally made something based on my favorite piece of hers, shown below. I titled this system "Pea Field Quilt" as it is inspired by farming and farm traditions of my home of Minnesota.

Genuary day 31: generative music? Fortunately I'm the kinda girl who has a custom built GPU based synth thing lying around 😅
This was a very quick thing because I gotta go out before 9am, and mastered on my laptop so it probably sounds awful.
I reused the instruments from Electrocat, and that synth just begs to meow :3
#GENUARY #genuary2024 #genuary31

00:00/00:38

Genuary day 30: shaders. It's shaders all the way down, but I added a new lighting shader for today with an audio-reactive grid.
Shaders used here:
- Particles are randomly generated through a volume (compute)
- Particle system applies some physics to wrap the particles around an SDF (compute)
- Whole system gets rasterised with a mx of points and lines (vertex/fragment)
- Bloom (mix)
- Post processing / colour grading (compute)
Music: Heaven - truth or dare
#GENUARY #genuary2024 #genuary30 #generativeart #creativecoding

Continued thread

Genuary 2024 Day 29: "Signed Distance Functions"

I'm interpreting this one as "Cross Section", or a "Sample".

So, I'm sampling images like in previous projects. But this time, I'm using the javascript canvas clip() function.

More images and thoughts now posted: patreon.com/posts/genuary-2024
ko-fi.com/post/Genuary-2024-Da

Genuary day 29: “Signed Distance Functions”, handily also covering day 12: “lava lamp” and day 30: "shaders”.

This uses the recent custom 3D shader support in Flitter. A simple physics system is used to determine the position, size and temperature of a bunch of spheres and then these are "smooth” union-ed and rendered with a custom ray-marching SDF shader. A satisfying blobiness in this.

github.com/jonathanhogg/flitte