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#linuxaudio

7 posts6 participants0 posts today

My Jack server won’t start on Zorin OS, which make me unable to test Studio One.

Feels kind of strange, since Bitwig is running flawless using PipeWire, but Studio One (still in Beta) only uses Jack, and I have zero to no idea of how to fix this.

Seems there is some searching around to do, to find out why jack isn’t running.

After Roel Vugts from RV Audio Design (see: rvaudiodesign.com/) landed a formidable success (see, e.g.: youtube.com/watch?v=ebCjnirg6q) with his first #plugin Disseptor, an interesting take on #saturation with all-pass filters, I asked him if he would be willing to make a #linuxaudio version of the plugin, and he was! 🥳
And now I also did an #interview with the young Dutch developer on my #blog, see: amadeuspaulussen.com/blog/2025

The port of my music player #Benben to #CommonLisp continues... and as of tonight, the original S-Lang TUI interface is working! ​:happyremi: I even managed to fix a bug with the scrolling text fields and Japanese text.

The only C bindings going on here are:
#libxmp (to play the .xm file), libao (final audio output), ZStandard (VGM decompression), and #S-Lang (TUI). The rest is pure Common Lisp, including the DSP effects and #VGM playback/chip emulation.

Normally you launch this from the command line (which is also working), but I did it with Emacs+Slime just to be fancy.

#LinuxAudio

I am currently testing some amazing #compressor, #amp simulation, and #eq #plugin (s) by a renowned vendor that previously did not support #linux.
It honestly feels unreal to me to have those outstanding plugins run perfectly smooth and natively within #bitwigstudio on #linuxaudio. 🫣
I expect an announcement within a couple of weeks, as the beta testing is still ongoing and minor bugs are fixed.
I am super excited about another vendor supporting this great platform for #musicproduction. 🤓😜