The most annoying thing about Deus Ex: Human Revolution is that everyone is wearing their collar flipped up like an edgy teenager.
Notch lapels just look incredibly anemic when the collar is popped and only the downwards-sloping line of the lapel is left.
@fulelo Almost straight out of the video game Deus Ex, another thing it ended up predicting.
In the game, there is a shadowy conspiracy organization called MJ-12, bent on world domination. They created an AI called Daedalus to assist in their nefarious schemes. However they didn't create it from scratch; Daedalus was based on an earlier system called Echelon IV whose purpose was to sift through all the data on the Internet as well as phone conversations in order to find terrorist activity.
Because of this, Daedalus ends up classifying MJ-12 as a terrorist organization and 'goes rogue', not only no longer helping them, but actively helping the player character whose job it is to fight terrorists, to bring MJ-12 down.
Deus Ex was always sh....wait no comments are back sorry sorry I'm trying to delete it - https://www.rockpapershotgun.com/deus-ex-was-always-shwait-no-comments-are-back-sorry-sorry-im-trying-to-delete-it #EidosInteractive #SinglePlayer #Firstperson #Shooter #DeusEx #Eidos #Aspyr #PS2 #RPG #PC
Deus Ex Randomizer Halloween Edition!
Full Deus Ex Randomizer Halloween trailer here: https://www.youtube.com/watch?v=FbzNkWJXZ1o&list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch&index=1
90% of the dev commentary that talks about their inspiration for this or that thing in the game is just "and we thought sun/wings/fire imagery would be good because uhhhh Icarus!"
Hbomberguy would get an aneurysm.
How to play Deus Ex in 2024 and beyond! (without ANY gameplay changes)
the Vanilla Fixer from https://Mods4Ever.com
I really wish DXHR Director's Cut let you choose to skip the Missing Link DLC ._.
I know having a point two thirds through the game where you lose all your stuff is common (see: Half-Life with the garbage press, Half-Life 2 with the citadel), but DXHR's just... isn't fun.
Sure, you get all your gear back, but you have to re-spec extensively because all your skills are gone as well, and iirc I usually don't get enough back to spec back to where my build was beforehand.
It's just no fun. And the thinly-veiled loading screens don't help, either.
You can tell DXHR is a work of fiction because IA actually investigates criminal cops.
Deus Ex Randomizer 3-way race (2024-09-07) between Nitram, Ramisme, and Voukras!
https://www.youtube.com/watch?v=MJYhJGFycQI
I slept through the next three-or-so hours of the dev commentary video, but they just keep talking about stuff they had to cut that sounds way cooler than the actual game.
Apparently, Detroit II was supposed to be a a rehab clinic in Utah where people get their augs removed and the anti-aug terrorists were supposed to use it as cover for their base.
Hengsha II was supposed to be Bangalore, and Hengsha I was supposed to have more Upper Hengsha to explore, including Belltower HQ.
I wanna play the game these people wanted to make!
Don't let my never-ending complaints deter you, btw. DXHR is a very fun game.
Its just unfortunately a very linear game with a story that doesn't allow for more than two or three branching paths (which immediately lead back to the main path). It's a poor Deus Ex game. By average gaming standards, it's perfectly good.