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#gamedesign

4 posts4 participants0 posts today

Had the pleasure of visiting IT University Copenhagen and meet Mike, Rune and @elisamekler. I presented my research in modeling interactive experiences with "Aiming, Pointing, Steering" which won the best paper award at the CHI PLAY conference last year. The paper presents basic interaction patterns that games are built of, more info here:

gametasks.create.aau.dk/

Thanks Elisa and Mike for the arrangements!

#gamedesign #science #phd #hci #chiplay #chiplay2024 #gamedev #research @chiplay

gametasks.create.aau.dkAiming, Pointing, Steering: A Core Task Analysis Framework for GameplayToolkit for game design, research and analysis.

🚀 Our 18th annual game design challenge has launched!

💬 Topic: #Communication

📆 Submit ideas by March 24th

⭐ $10,000 in cash prizes
⭐ Critiques for all Finalists

🎮 Please boost to reach #gamedevs, #designers, #artists, #writers, #composers, and more.

🧡 Presented by an award-winning #nonprofit program producing videogames for #violence #prevention since 2008.

Details, rules, communication resources at the contest website.

🌐 communicating.games

#games #gamedev #indiedev #gamedesign #gamejam #nonprofit #education #edtech @gamedev

A bright purple background. Other colors are teal, red, and orange. The fonts and colors have a retro-style from the 1980s. Communication Games. The 18th Annual Life.Love. Game Design Challenge. www.Communicating.Games At top-center is an 80s-style cassette tape with masking tape. On the masking tape is written '18th Annnual Game Design Challenge'.
Communication Video GamesCommunication Games Contest WebsiteThe 2025 Life.Love. Game Design Challenge theme is communication. Submit a communication game pitch by March 24th.

#solarpunk #TTRPG "Why we fight" is launching a crowdfunding campaign in less than 30 minutes at backerkit.com/c/projects/stop-

I have very mixed feelings about the focus on violence, but I'm curious of their community-building aspect. Maybe finally someone got it right?

Let's see how they designed it...

EDIT: Playtest available at sdrgames.studio/products/why-w

BackerKitWhy We Fight - a solarpunk narrative TTRPG Launch PartyGet excited about Why We Fight - a solarpunk narrative TTRPG on BackerKit - come join!
Replied in thread

The challenge is to choose 20 games that greatly influenced you.

One game per day, for 20 days. No explanations, no reviews, no particular order.

#retrogaming
#retrogame
#videogame
#gamingart
#gamingcommunity
#gamedev
#gamedevelopment
#gamingindustry
#gamedesign
#pixelart
#indiegame

Day 18
Analogue: A Hate Story
en.wikipedia.org/wiki/Analogue

en.wikipedia.orgAnalogue: A Hate Story - Wikipedia

I just finished reading this blog post from SCM. It is a good introduction to the core game loop concept that I recommend

However, what caught my eyes is the section called "core game loop vs compulsion loop".

SCM highlights that if a game loop motivates the player though the anticipation of a reward, even more if the reward is random, it is also a compulsion loop. Of course, not all compulsion loops are bad, nor they are all gatcha system.

1/3

skeletoncodemachine.com/i/1587

Skeleton Code Machine · What is a core game loop?By Skeleton Code Machine
Replied in thread

The challenge is to choose 20 games that greatly influenced you.

One game per day, for 20 days. No explanations, no reviews, no particular order.

#retrogaming
#retrogame
#videogame
#gamingart
#gamingcommunity
#gamedev
#gamedevelopment
#gamingindustry
#gamedesign
#pixelart
#indiegame

Day 14
The Night of the Rabbit
en.wikipedia.org/wiki/The_Nigh

en.wikipedia.orgThe Night of the Rabbit - Wikipedia

#gameDesign #gameDev insight:

backerkit.com/c/projects/shado is launching a #TTRPG based on the #terraformingMars #boardGame

It focuses on building infrastructure, building ecosystems (even if in a techno-solutionist way) and generational play, seeing the changes over decades and centuries. I would love to use it as a base for #solarpunk #games .

So WHY does the quickstart feature combat rules, but not social conflict rules?

Can we really imagine, focus on nothing else than shooting each other?

BackerKitTerraforming Mars - the official TTRPGBased on the award-winning board game Terraforming Mars and officially licensed by FryxGames, Terraforming Mars the tabletop role-playing game takes the board game experience to the next level.